I am testing deadline in my company, the most we use, are still images, not animations
i found out, in this particulary case.
That the render, produce differently from local render, and the one launch by deadline
I even tested rendering remotely, on the same machine, to see, if there is something wrong with the machine
Can you tell us more about how you are producing the images? Which OS and Deadline version, which rendering software, how you are submitting the work, are any light caches used, etc.?
Hi,
I’ve worked out what the issue is and I’m just working on a fix for this now. However, I need to make sure I don’t introduce any other issues, so I need to do quite a bit of comparison work this afternoon. I should have the fix in the next few hours.
Mike
Hello,
I have responded directly via your support ticket which you submitted with the 2 patched files to resolve these issues. These fixes will be included in the next release - Deadline v6.2.
Mike