I’ve got this transient problem where scenes get into a state where they render nothing at all. They process, they use up memory and then nothing gets rendered. The only solution I’ve found when it gets into this state is to delete the frost object and start over and even then it’s hit and miss.
What’s strange is in the viewport the frost object will show up. If I render though… black alpha. When the render finishes though the viewport has no geometry now and I have to advance a frame for it to show up again. Is that standard behavior or is that related perhaps?