Attached are the latest versions of the Krakatoa MX Scripts including some fixes and wishlist items implemented during the last week.
[size=150]Magma[/size]
- Added the ability to expose InputGeometry, InputObject and InputParticles in the modifier’s UI.
- Fixed a bug when dragging a Missing operator from System depot. Also added support for Missing operator when importing KMF flows.
- Added checkbox to Display Options to control the shadows of nodes. Default is OFF now. You can enable per modifier, or set the default using the [>>] menu.
- Fixed dragging wire creation from BLOP Output node’s input socket inside a BLOP.
- Fixed dragging wire creation from BLOPSocket node inside a BLOP.
- Fixed connectivity update when node connected to BLOP Output is deleted
- Fixed Collapsing of branches when inside a BLOP
- Fixed Crash with Cancel Node Selection in InputGeometry.
[size=150]Krakatoa GUI[/size]
- Added CTRL+Select and SHIFT+Ctrl+Select to the []> icon’s right-click menu to allow the docking back to Primary or Secondary floater.
[size=150]VFB Extensions[/size]
- Expanded to 800 pixels width.
- Added Reflection Strength controls.
- Added Viewport Lock controls.
[size=150]Shadows Mananager[/size]
- Added callbacks to update the list when properties of the light/shadow generator change in the modify panel.
KMX2_Scripts_20111112.zip (225 KB)