Shadow resolution

I recall seeing something about the shadow map resolution for spotlights defaulting to 512x512, but I can’t remember if there’s a way to change that. Changing the value on the Maya light doesn’t work, and I didn’t see anything in the render settings.

What am I missing?

Thanks!

It seems to be working ok for me.
I enabled “Use Depth Map Shadows” in the Maya light and rendered with 512, 128 and 16 shadow map size.
Attached are the results: