Slave thinks its rendering:
But there is no max process running.
Last lines of the log:
2016-05-19 10:51:03: 0: INFO: Preparing ray server...
2016-05-19 10:51:03: 0: INFO: Building static raycast accelerator...
2016-05-19 10:51:03: 0: INFO: Building static raycast accelerator...: done [00:00:00.1]
2016-05-19 10:51:03: 0: INFO: Preparing direct light manager...
2016-05-19 10:51:03: 0: INFO: Preparing global light manager...
2016-05-19 12:11:34: 0: Unhandled Exception: System.IO.IOException: Unable to read data from the transport connection: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. ---> System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond
2016-05-19 12:11:34: 0: at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult)
2016-05-19 12:11:34: 0: --- End of inner exception stack trace ---
2016-05-19 12:11:34: 0: at System.Net.Sockets.NetworkStream.EndRead(IAsyncResult asyncResult)
2016-05-19 12:11:34: 0: at Deadline.Net.DeadlineMessageUtils.a.d(IAsyncResult A_0)
2016-05-19 12:11:34: 0: at System.Net.LazyAsyncResult.Complete(IntPtr userToken)
2016-05-19 12:11:34: 0: at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
2016-05-19 12:11:34: 0: at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
2016-05-19 12:11:34: 0: at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
2016-05-19 12:11:34: 0: at System.Net.ContextAwareResult.Complete(IntPtr userToken)
2016-05-19 12:11:34: 0: at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
2016-05-19 12:11:34: 0: at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
2016-05-19 13:16:10: Updating outdated script: FontSync
2016-05-19 13:16:10: Updating outdated script: Scanline
2016-05-19 13:16:10: Updating outdated script: Salt
2016-05-19 13:16:10: Updating outdated script: Puppet
2016-05-19 13:16:10: Updating outdated script: FTrack
2016-05-19 13:16:10: Updating outdated script: DraftEventPlugin
2016-05-19 13:16:11: Updating outdated script: NIM
2016-05-19 13:16:11: Updating outdated script: Shotgun
2016-05-19 13:16:11: Enabling render stat mail
2016-05-19 13:16:11: Loading event plugin Scanline (\\inferno2\deadline\repository8\events\Scanline)
2016-05-19 13:16:12: Loading event plugin DraftEventPlugin (\\inferno2\deadline\repository8\events\DraftEventPlugin)
2016-05-19 16:49:06: 0: Task timed out -- canceling current task...
2016-05-19 18:26:16: Updating outdated script: Shotgun
2016-05-19 18:26:16: Updating outdated script: NIM
2016-05-19 18:26:16: Updating outdated script: DraftEventPlugin
2016-05-19 18:26:29: Updating outdated script: FTrack
2016-05-19 18:26:29: Updating outdated script: Puppet
2016-05-19 18:26:29: Updating outdated script: Salt
2016-05-19 18:26:29: Updating outdated script: Scanline
2016-05-19 18:26:30: Updating outdated script: FontSync
2016-05-19 18:26:30: Enabling render stat mail
2016-05-19 18:26:30: Loading event plugin Scanline (\\inferno2\deadline\repository8\events\Scanline)
2016-05-19 18:26:31: Loading event plugin DraftEventPlugin (\\inferno2\deadline\repository8\events\DraftEventPlugin)
Been hanging like that for a day, no timeouts kicked in