We have some jobs that are giving us some issues. About 10% of the slaves will render the frame completely, the task percentage will be 100%, but the slave will never fully release the task. We are seeing task render times around 10-15 minutes. The problem tasks will be at 100% complete and hang forever (we got impatient and killed it after an hour ). It’s not confined to specific machines; meaning, a render node may render ten tasks fine, then get tripped up on a specific task. It doesn’t seem to be a specific section of the render; the problem is peppered throughout the job. We’re using MayaCmd.
Have you seen this problem before? If so, are there any pitfalls we may need to look out for? Are there certain conditions that exacerbate this problem?
Thanks!