Hi,
trying out the Spherical Distort tool today - I couldn’t make it break but it did do something I don’t understand.
Starting from a 360 degree fisheye image, I converted it to vertical cross format. For some reason the top face of the cube (reconstructed from the outside of the fisheye circle) has some transparency, but there is no transparency in the original.
Is there a reason for this?
Julian
I think what is causing this problem is the blend radius. If you set the blend radius to 0, the problem should go away. I’ll look into this a bit more, and see if a 0 default makes more sense.
Brian!