Stoke 2.0.2.53286 (Beta 3)

Here is a new build of Stoke MX 2:

(Attachments removed)

[size=150]New Features[/size]

  • First pass at creating a Stoke field atmospheric renderer.
  • Stoke particle sim now supports IParticleObjectExt interface so third parties can access the data.

[size=150]Enhancements To Existing Features [/size]

  • Added ViewportReduce to the Field Sim UI.
  • Added [>] Menus for Field Texmap, Field Force, PRT Field, and Field Follow
  • Added buttons to select dependent objects from Field Magma and Field Sim.
  • Added the ability to select specific PFlow Events when picking PF Source as Dist. or Vel. source.

[size=150]Bug Fixes[/size]

  • Made the Magma ColorStruct definition private to Stoke to avoid collisions with Krakatoa and Genome. Previously, installing Krakatoa after Stoke could lead to errors. Now the order of the plugin.ini file should play no role.
  • FieldLoader works better with single frame only mode.
  • Fixed Stoke Field object pickbutton validators that didn’t handle NULL nodes.
  • Fixed a validity issue with FieldTexmap where it didn’t always update correctly.
  • Fixed a bug where no lifespan variation caused lifespan to be 0.