Stoke 2.0.3.53605 (RC 1)

New build of Stoke 2:

(Attachments removed)

This build is a release candidate, so if you see anything you don’t like please bring it to our attention. Even if its something that has been mentioned before. Thanks!

[size=150]Stoke UI Improvements[/size]

  • Added Free Disk Space display to Stoke, Stoke Partitioning and Field Sim.
  • Inverted the Transform checkbox in Field Loader
  • Added prompt about cloning the Stoke modifiers to the PRT Loader when creating one from sim.

[size=150]New Icons[/size]

  • Added new icons to Stoke Field objects
  • Added updated Stoke toolbar icons with new Stoke Field icons.

[size=150]Stoke Atmospheric Effect[/size]

  • Reworked lighting in Stoke Atmospheric to utilize the TraverseVolume function in ObjLightDesc that was designed for supporting atmospherics.
  • StokeAtmospheric was not respecting absorption / emission switch, fixed.
  • Tweaked the position of Min. and Max. samples in Atmospheric dialog

[size=150]Field Magma[/size]

  • Added debug support to FieldMagma

[size=150]Field Loader[/size]

  • Added support for reading the FumeFX v3.5x Color channel

[size=150]Field Probe[/size]

  • Added support for Viewport Display to the Field Probe
  • Added mesh vertex sampling option
  • Added menu options to control the mesh vertex display, Nth/first N, and max.count
  • Added storing/restoring of Field Proble columns sizes

[size=150]Field Data Viewer[/size]

  • Implemeted a Field Data Viewer based on the Krakatoa PDV.
  • Added Stoke FDV Macro to the Creator script

[size=150]Bug Fixes[/size]

  • The Deadline script was not updated to use the new StokeGlobalInterface name

[size=150]MAXScript[/size]

  • Added the ability to sample the underlying field to MXSField as opposed to just reading metadata.