Stoke color from FumeFX


#1

Hi,
I’m trying to figure out how to have Stoke use the color from a FFX simulation.
I’m using a FFX grid for distribution and velocity inside Stoke but I don’t see the color channel in the list… tried adding a Magma modifier on top of Stoke but when I try to read the color it says is not available.
Does anyone know how to approach this?

Thanks in advanced.
Cheers.


#2

Hi wserlopz,

When running a FumeFX simulation, in order to make the color channel available, it must be simulated in FumeFX. This doesn’t happen by default and must be turned on:

Then you need to make sure it’s added to the list of exported channels:

fumefx_sim_color_002

Once you’ve done this, you’ll need to re-run the FumeFX simulation so that the channel gets exported.


#3

Hi Evan,
Thanks for the help.
That part is setup correctly already. My problem is inside Stoke, it is not showing up the color from the FFX grid.