Hi Bobo,
is there any way to add fuel channels to prt by stoke ? which can be used in ffx
Thanks
Bobo
January 6, 2015, 7:32pm
#2
As the documentation suggests, specifying negative Fire channel values produces Fuel in FFX.
But I am not sure if FumeFX would handle that correctly if the channel comes from PRT - you will have to test that.
It does work when saving FFX files from Stoke though.
thinkboxsoftware.com/stoke-m … -exporter/
NOTES About FumeFX Export
Channels
When exporting to F3D and VDB file formats, the channel names specified in the source field will be saved to disk since both support arbitrary channel names. In the case of FumeFX .FXD files though, the channel layout is fixed and the source fields must provide compatible channels to produce valid data in the saved sequence. The following rules apply:
*Density channel in Stoke fields will be saved as FumeFX Smoke channel.
*Positive Fire channel values in Stoke fields will be saved as FumeFX Fire channel.
*Negative Fire channel values in Stoke fields will be saved as FumeFX Fuel channel.
*TextureCoord channel values in Stoke fields will be saved as FumeFX FluidMapping channel.
*Velocity and Temperature Stoke channels will be stored as Velocity and Temperature in FumeFX.