Hi guys, nice tool you have here! Its surprisingly fast. Here I try to replicate a water effect using Thinking particles and stoke. Dynamics are driven by bullet engine (really fast) and after stoke. If I simulate 250 frames is ok, but increasing to 400 frames velocity starts to decay a lot. Not sure if for the quantity of particles or for my limitated ram (working on an i5 laptop with 4gb of ram).
Nice alternative to simulate fluids!