stoke with Frost

When I select stoke object directory in the Frost, cannot rendering on the network.
Local rendering is working. Just only network rendering has this problem.

Can you provide exact steps to reproduce?

What I understood from your report:
*You simulated PRTs with Stoke after setting the path to a network location.
*You picked the Stoke object itself in Frost for meshing - it rendered ok locally.
*You submitted to Deadline and it failed.

Is that correct? Or are there any other steps involved I missed?
In theory, Frost should render on the network without a license. I would expect Stoke to load on the network without a license (it needs a network simulation license for simulating though).

Can you make sure the same works with a Krakatoa PRT Loader + Frost?
Or try rendering Stoke with Krakatoa on the network and see if that fails too.

I will log this as bug, but we need the exact steps to know what to look for…

That’s right.
When I use PRT loader for frost, its works anytime. But Stoke object it self in Frost, no mesh creation on the network render.