For now Deadline can’t submit Vray jobs saving from the Vray framebuffer (with all Vray channels ) but from Batch Render.
It would be VERY helpful being able to use Batcher with Vray fram buffer “V-Ray raw render image file” checkbox.
Right now I’m using a simple post-load script for doing this, but it has a few drawbacks.
vr.output_on = true
vr.output_saveRawFile = true
vr.output_rawFileName = rendOutputFilename
rendOutputFilename = “”
rendSaveFile = false
If forces 3dsmax to switch on the vray file saving using the same name as the file name used in the save frame 3dsmax default box.
But despite the script trying to switch off the default 3dsmax file saving (last 2 lines) it save the frame 2 times now, one from the VRay VFB (what I need with all render elements) and one from 3dsmax (only 3dsmax elements, no VR denoiser, no VR elements).
What is needed to implement this functionality (but without the double-save) into SMTD?
Best with a chckbox placed inside the “Misc.” Tab in SMTD?