Tile Draft Assembler Error


I have Jigsaw working but once the tile assembler start ans stitches them you can clearly see the different gamma from each render node

side note i have tested that if a do a animation and a do not use jigsaw the gamma is fine coming from the other render nodes

but once i use use Jigsaw on one image i am getting errors

see attached pic you can see the different gamma squares

btw using Vray 5.1 on al the render nodes
and rendering inAces 1.2 color space

i am currently using the trail lic so i have 2 draft licenses

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