Any tips on avoiding this mesh result?
I’ve been testing Sequoia to mesh large survey scans with mixed results.
The scans have been captured to a very high resolution (sub 10mm), and in real world coordinates (km’s away from origin). In areas far from the scanner location the resolution obviously reduces. regardless of the scanner resolution Sequoia still suggests a meshing radium of 200mm (I’m not sure how Sequoia calculates this suggestion?). If I try to mesh at a reduced radius I often get this ‘striped mesh’ result but not always. I have tried various precision values but it doesn’t seem to make a difference.
The example above shows the result when using Hacksaw to mesh. While some squares mesh fine others get exported with the striped result. They have the same settings applied to both so I cant think why one volume would work and the next not???
Where should I start looking?
- Should I increase/reduce the precision amount of the point loader?
- Do I have to shift the point cloud to origin to avoid rounding errors?
- Is it not recommended to go below Sequoias suggested meshing radius?
- Should I avoid hacksaw?