Toon Boom Harmony Won't Render Specific WriteNode

I’m trying to set up Harmony rendering through Nuke to use only specific write Nodes rather than rendering all the write nodes. I found an explanation of the relevant parameters on this page for the Harmony plugin:

https://docs.thinkboxsoftware.com/products/deadline/10.0/1_User%20Manual/manual/app-harmony.html

Using the details there I added these to a job file for a manual submission:

Output0Node=Shotgun_Write_DIP
Output0Type=Image
Output0Path=M:/03_production/03_Subedit/mfdxxx/16_dip_col_png/mfdxxx_sc001/mfdxxx_sc001_
Output0LeadingZero=4
Output0Format=PNG4

However it didn’t seem to change anything. The job still rendered all the nodes. I’ve attached a zip that contains the job files, the “preRenderScript” text file that gets created by the job and a report showing how it does all the exports:

JobFiles.zip (4.8 KB)

Can anyone tell me how I’m approaching it wrong?
Do I need to adjust the parameters in some way to have them interpreted properly?