the good news:
Feb 15 version of Krakatoa renders TP 3.0 particles with motion blur.
bad news:
- Krak doesn’t see the TP color
- Krak “Density” exponent has no effect – TP particles are always rendered with the same density.
this is Max 9 32-bit in WinXP 32-bit – I’m requesting a new license for our 64-bit machines…
thanks
cool, cool
yes, the Material Override works as well as Custom Color, although I’ll test a gradient and Particle Age to see if those change the TP particle color over time…
would you like me to ask Cebas about the color channel stuff or are you in contact with them?
the density exponent is indeed strange… I don’t think that was working in Krak 1.0 either.
more soon…
We are looking into using the data channels to set color for the particles. This way you can apply arbitrary colors using the Particle Data operator.
In regards to the density problems, have you tried setting the exponent to -30? I would expect the particles to disappear completely.
Darcy
Hi Darcy,
Data Channel control for particle color would be great. In fact, any data needed from TP can easily be put in a Data Channel if that would help.
I was wrong about the density thing. Below 0 it scales down accordingly (and -10 to -30 is pretty much too small to see).
Exponent values at zero and above, however, yield the same results. 0 appears the same as 30! Weird, no?
thanks for the explanation! I had thought the Density would affect the “size” of the rendered dot and not just the opacity. Good to know, thanks.