Transformation matrix space


I am having a hard time figuring out passing the correct matrices to Krakatoa SR (C++).

Never mind. After some rearranging and some rotation reordering I seem to have it figured now. God, that was a fight :slight_smile:


I plan on updating the documentation to be a little more clear on how to specify matrices. Is there anything I can add to the documentation that could help for future developers?

Beside the ones I’ve already sent you via email? Nope. :slight_smile:

Ah, I was wondering if this was the same question as before. Sorry for not responding to this forum post earlier. Bobo just added this forums section last week, and I only found out that it existed today. So from here on, you can post on the forums and I’ll try to answer promptly.

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