Hi,
I think this is just a typo, but worth mentioning for consistency
If you submit a tile render job via SMTD with a dependent tile assembly job submitted as well; then after submissions, if you explore to the job folder of the dependent tile assembly job, you will notice that the standard “plugin_info.job” file is actually called: “max_plugin_info.job” instead of “tile_plugin_info.job”, which is the norm if you were to submit a direct Tile Assembly job from Deadline monitor.
Mike
Actually, any job that can be submitted from 3dsmax will use the same job info and plugin info file names (including regular jobs, tile jobs, batch jobs, maxscript jobs, etc). It’s just more convenient, because the SMTDPaths object only needs to have two properties to store these paths.
Cheers,
- Ryan
fair enough. In that case, ignore my OCD