unexpected internal failure

Hi there,

We noticed some oddities with the new builds:

[]On maya sp1, it fails to initialize (pops a “compile error” in the output window, and then hangs maya)
[
]On some machines, gives this error message:

Error Initializing Command saveXMesh: (kFailure): Unexpected Internal Failure
API error detected in dllmain.cpp at line 74

Any ideas? Could it be a license error?

cheers,
laszlo

Thank you for your report!

These errors appear on startup (when loading the XMesh plugin), right? I don’t think this is a license error. A license error wouldn’t appear until later, when you actually try to save a mesh.

Could you perhaps try to install Microsoft Visual C++ 2008 Redistributable Package (x64) on a machine that gives an error?

I’ll try to reproduce the problem here.

Edit: is it possible that you are attempting to load the new build alongside an older build? This will cause the same “Unexpected Internal Failure” error that you reported.

Hmm could be, ill check! It happens on random machines, so it could either be the redistributable, or a preinstalled xmesh being loaded from somewhere else

thanks!