Unreal 5 render custom frame

I have a job contain 1-10 frames, if i edit the Frames from DeadlineSubmitPeset (chang form value 0 to value 1-10 ) to and submit the job by using submit movie render queue asset, the job will become fail. However, the render job will success when i did not change the frames(1 task render all frames).

Could you elaborate on the kind of error you’re getting? You can save those from the Monitor with these steps.

As far as I understand it UE wants to run renders as a whole shot instead of individual frames. Maybe there’s a dependency in place? In that each frame must be rendered in sequence on the same machine?