Has anyone tried to integrate Unreal Engine 5 with Deadline? Where is the plugin to download?
I’m currently developing movie render queue integration on UE4.27. I didn’t see any changes in the movie pipeline in UE5 yet that would make be believe it wouldn’t work the same.
I’d be happy to help you out a bit should you want to work on your own integration.
I am very be interested in a MRQ integration with deadline, we’re trying to get UE5 to work with our renderfarm at the office. Would you care to share your expertise?
I ended up writing a deadline plugin that calls the Movie Render Queue on the command line.
The command line info for movie render queue is in this video at 48:13
We use a PyQT interface to look for any movie render queues in the level and then allows the user to pick the Movie Render Queue with the settings that they want to render and submit the deadline job.
Splendid, thank you very much for this!
I would hope the team at Deadline or Epic Games comes up with a more integrated solution for this. It seems to me that this is something that could potentially benefit a lot of users.
I recently found the roadmap for 4.26 and integration was mentioned there, via a marketplace plugin. Don’t know why they dropped it!
Would you be able to share the plugin you’ve written?