AWS Thinkbox Discussion Forums

Unstable Paths mapped swapping - Windows to Linux - Deadline 8.0.0.52 (76f1ef557)

Dear Thinkbox team,
I am having problem when I submit scenes made in Maya 2016+Vray3.3 (.ma) from Windows 7x64 workstation to render farm based of CentOS release 6.7 (Final). Frames rendered with windows look correct and frames from Linux are missing some textures. Interesting fact is only some textures are not found in Linux. All textures are located in the same server so I don’t know why only some path are swapped and some doesn’t. All paths are Absolute.

Why this path swapping doesn’t work only on some paths? Please help

If you have more questions or I can provide more information please let me know what you need more to debug.

In Windows I have:

And the same frame on Linux have:

The slave logs you provided are a great start to help debug this, but we will also probably need to know what the actual Path Mapping configuration is in Deadline (ie, in Tools -> Configure Repository Options -> Mapped Paths), as well as the paths to textures that aren’t being mapped, preferably pulled from the *.ma file itself.

If you could get us a stripped down *.ma file that reproduces the issue where some texture paths are getting mapped and some aren’t (event though they should be), that would be even better! We obviously wouldn’t need the textures/assets themselves, since we’re just concerned about testing the path mapping.

Cheers,
Jon

Thank you for your answer.
I am attaching repository settings and maya file for you.
Please help me with this issue.

lookdev.v008.ma.zip (196 KB)

lookdev.v008.ma.zip (196 KB)

Are these files:

  • amanda_statue_base_reflection_Wood_statue_1001.exr
  • amanda_statue_base_reflection_glossines_Wood_statue_1001.exr
  • amanda_statue_base_Diffuse_Wood_statue_1001.tif

Include from within the referenced “amanda.v003.ma” file?

Currently Deadline only does path mapping on the actual .ma file, and is not aware of its references. We may be able to fix this if that’s the case.

You could also try using the “dirmap” Path Mapping mode in Maya, which might work even on the referenced Maya scene’s paths. To do so, open the Tools -> “Configure Plugins” dialog (requires Super User, or special permissions), and go to the MayaBatch settings.

Near the bottom, you should be able to set “Path Mapping Mode” to “Use dirmap command”:

Cheers,
Jon

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