V-ray distributed rendering and Bermuda Normalmap/displace?

Hi!

I am testing out using Bermuda in a large still image with V-ray distributed rendering. I can’t figure out how to get the bermuda normalmaps (nor displacement) to render on the slave node(s). Only the main machine I am running Max on is getting normals/displacement. The buckets from the rendernode renders as flat surfaces. The rendernode also has Bermuda installed so that’s probably not the issue here. Is it possible to generate actual files of the normalmaps and store them on a location the nodes can see?

I know the beta is supposed to be over, so if you don’t have time/resources to follow up I understand!

:neutral_face: