Add a cube, add a PRT volume.
You see the cube full with particles. If you change the cube size the particles do not update in the viewport. Render and it is correct, the particles fill the volume of the new size, press A to refresh the viewport and it still displays the particles at the cube original size. If you animate any of the cube size dimensions then you don’t see the particles refresh with the volume.
I’m not sure how to refresh the viewport without removing the cube from the object field of the PRT Volume and then adding it again. Is this a feature that I have not enabled, or a refresh issue?
Cheers
Tim