1.5.1.38002
I have a scene where the camera flies through an object. I’m using voxels.
The scene renders fine up until camera actually passes through, then it crashes on all the machines we’ve tried it on.
I’m trying to narrow it down now, but so far the only “odd” parts are DOF, Schlick, and Voxels.
My hunch is DOF acting crazy. Let me know if you have any more info though.
Disabling DOF or the Krakatoa Camera DOF overides “fixes” it.
I’ll try baking in the lighting to the emission channel, then use a clipping object parented to the camera to remove anything behind the camera and render out the DOF.