Water spray using krakatoa beta 7

Hi,

I have been working on FxWars challange Lighthouse and wave over cgtalk.com and for that I am using Krakatoa for white water spray pass. I am loving new beta 7 in which diffuse, illumination and filter all features control scattering, emission.

Here is the youtube link of water spray pass. For this I wanted to use build realflow mesh and wanted to use Geovolume but I have not much time left for challange. So I rendered pflow particles with voxels.

At first I used many particles for voxels, but it didn’t give nice result. So I found that to generate shape of splash I had to use less particles and high density for voxels.

link : youtube.com/watch?v=ctZheD2A8BI

Update : here is the render with mist : youtube.com/watch?v=-sSu5_XGVQs

Cgtalk WIP thread : forums.cgsociety.org/showthread. … 9&t=759334

Neato! I like the one with the spray the most.

Thanks darcy!

Here is the final rendered video : youtube.com/watch?v=0egTrtxG2Q8

I kinda had to rushed with this one for challange…

looks really nice jignesh! I agree with your comment about the DOF(cgtalk forums) that ocean shader is fantastic as well! I like all the blended elements.