Welcome to the Bermuda Beta!
Please download the latest build and post your requests, questions, and bug reports to these forums!
Bermuda is an interactive ocean and wave modeling package for 3ds Max. Bermuda has a clean modular workflow and is highly customizable. Ocean modeling in Bermuda begins by providing a view-adaptive ocean mesh which spans to the horizon and preserves fine detail near the camera. On top of that, Bermuda applies a powerful normal map which fills in the finer wave details not captured by the mesh. Additionally, Bermuda includes history-aware foam masks generated from simulated white caps.
Bermuda is fully supported in VRay, mental ray, finalRender, Brazil and Scanline. If you have any questions or run into any problems please post on the forums. Also stay tuned for shading tutorials which we hope to release soon.