This would come most in handy when using single frame PRT velocities (if that will/can be supported) but while I can’t think of another example right now it might be nice to allow the user to use a negative velocity value for the field. Thoughts?
You can “fix” that youself.
Open StokeUI.ms and modify the line
spinner spn_VelocityScale "Velocity Scale:" range:[-10000,10000,1.0] fieldwidth:50 enabled:true across:2 offset:[60,-2] tooltip:...
to allow the value to go negative (it is currently shipping as range:[0,10000,1.0])
It does not make much sense in many cases (e.g. FumeFX), but I assume there might be cases where it does help.
Btw, a lot of the details of how Stoke actually handles sources and simulates them can be tweaked via the script…
Right, ok, thank you. I also figured I could set it through track view as that’s a way around parameter limits in other plugins or other areas of Max. But this is what I wanted, to have it in the UI, so thank you for pointing me to that piece of code.