Wishlist: Ignore Self

Never tried this with Magmaflow, but it would probably apply there too.

If you have 3 objects, and apply an instanced Genome to all three, you can have CurrentMesh, but we need InputGeometry to have a checkbox to “ignore self” so that an object doesn’t include itself in the set. Does that make sense?

I think that should already happen. Max should prevent the cyclic dependency itself.

Ah, so it does! Great.

Ha, now I need the opposite.

Is there a way to combine geometry? To say “CurrentMesh AND InputGeometry”? I can do it for floats, but not for input geometry.

In order to get self-shadowing and shadows cast from other objects, I’m having to do the whole calculation roughly twice.