[size=200]What’s New[/size]
[size=150]XMesh Saver[/size]
Potentially breaking change:
- Now saves XMesh files using Unicode encoding. This change should be transparent if you use only English characters. If you use non-English characters, then you will need to use XMesh Loader 1.1.0 or later to read the saved files.
Installer Changes:
- Split into separate 32-bit and 64-bit installers.
- Moved license server files.
[list][*]On 64-bit Windows: C:\Program Files (x86)\Thinkbox\LicenseTools - On 32-bit Windows: C:\Program Files\Thinkbox\LicenseTools
[/*:m][/list:u]
New Features and Improvements:
- Added support for 3ds Max 2013.
- Added an Advanced Option to toggle frame optimization of static data - when unchecked, one file per channel will be written per frame. Not sticky between sessions!
- Added Selection and FaceSelection channels saving support. Selection channel saves vertex selection/soft-selection, FaceSelection saves the face selection.
- Added “Previous Sessions History” mode, which remembers the scene’s previous saved objects.
[list][]You can right-click a list item to restore the XMesh Saver settings from that session.
[/:m]
[]Added option to save proxy sequence using a different time step and channels than the render mesh.[/:m]
[]Create XMesh Loader script now supports baking and linking nodes.[/:m]
[]Added baking of object space XMesh Loader transforms.[/:m]
[]Now shows only one dialog box when submitting job to Deadline.[/:m][/list:u]
Bug Fixes:
- Fix errors caused by name collision between existing scene nodes and automatically-created XMesh Loaders.
- Fix error in nested groups collection.
- Fixed the stickiness of the sampling steps - changing the dropdownlists was not sticking correctly.
- TimeStepInitialOffset and TimeStepScale now apply to all objects when saving multiple objects to a single XMesh file. Previously they applied only to the first object.
[size=150]XMesh Loader[/size]
Installer Changes:
- Split into separate 32-bit and 64-bit installers.
New Features and Improvements:
- Added support for 3ds Max 2013.
- Added support for reading Unicode XMesh files. Such files are written by XMesh Saver 1.1.
- Now loads Selection and FaceSelection channels.
Bug Fixes:
- Color channel is now updated correctly for meshes with non-changing verts and faces.
- “Faces” display mode now displays mesh channels.