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XMesh MX v1.1.0 Public Beta - Includes 3ds Max 2013 Support

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[size=200]What’s New[/size]

[size=150]XMesh Saver[/size]

Potentially breaking change:

  • Now saves XMesh files using Unicode encoding. This change should be transparent if you use only English characters. If you use non-English characters, then you will need to use XMesh Loader 1.1.0 or later to read the saved files.

Installer Changes:

  • Split into separate 32-bit and 64-bit installers.
  • Moved license server files.
    [list][*]On 64-bit Windows: C:\Program Files (x86)\Thinkbox\LicenseTools
  • On 32-bit Windows: C:\Program Files\Thinkbox\LicenseTools
    [/*:m][/list:u]

New Features and Improvements:

  • Added support for 3ds Max 2013.
  • Added an Advanced Option to toggle frame optimization of static data - when unchecked, one file per channel will be written per frame. Not sticky between sessions!
  • Added Selection and FaceSelection channels saving support. Selection channel saves vertex selection/soft-selection, FaceSelection saves the face selection.
  • Added “Previous Sessions History” mode, which remembers the scene’s previous saved objects.
    [list][]You can right-click a list item to restore the XMesh Saver settings from that session.
    [/
    :m]
    []Added option to save proxy sequence using a different time step and channels than the render mesh.[/:m]
    []Create XMesh Loader script now supports baking and linking nodes.[/:m]
    []Added baking of object space XMesh Loader transforms.[/:m]
    []Now shows only one dialog box when submitting job to Deadline.[/:m][/list:u]

Bug Fixes:

  • Fix errors caused by name collision between existing scene nodes and automatically-created XMesh Loaders.
  • Fix error in nested groups collection.
  • Fixed the stickiness of the sampling steps - changing the dropdownlists was not sticking correctly.
  • TimeStepInitialOffset and TimeStepScale now apply to all objects when saving multiple objects to a single XMesh file. Previously they applied only to the first object.

[size=150]XMesh Loader[/size]

Installer Changes:

  • Split into separate 32-bit and 64-bit installers.

New Features and Improvements:

  • Added support for 3ds Max 2013.
  • Added support for reading Unicode XMesh files. Such files are written by XMesh Saver 1.1.
  • Now loads Selection and FaceSelection channels.

Bug Fixes:

  • Color channel is now updated correctly for meshes with non-changing verts and faces.
  • “Faces” display mode now displays mesh channels.
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