What’s New
- Added support for saving over Deadline.
- Now does a single time sweep in “Save each object to individual mesh” modes. Previously it would perform a separate time sweep for each object.
- Added option to save only visible objects. This option can be found in the “Preferences” frame.
- Added control to change the logging level, and added some performance logging. This option can be found in the “Preferences” frame.
- Added right-click menu to object list, with options to select all, select none, or invert selection.
- Now uses Motion Vector Color Set for Velocity, if it is available.
Bug Fixes
- Fix “Value must be less than or equal to maximum value” error when end frame number is large
- Fix incorrectly saving UV channels with no data
- Fix saving objects inside a namespace to individual folders
- Fix loading OBJ files that use relative indices
[size=85]Attachments
XMeshMY_0.5.0.52674_windows.zip (removed)
For 64-bit Maya 2011, 2012, 2013, and 2014 on Windows
(6.63 MiB) Downloaded 10 times
XMeshMY_0.5.0.52674_osx.app.zip (removed)
For 64-bit Maya 2012, 2013, and 2014 on Mac OS X
(14.46 MiB) Downloaded 4 times
XMeshMY_0.5.0.52674_linux.run.gz (removed)
For 64-bit Maya 2011, 2012, 2013, and 2014 on Linux
(7.97 MiB) Downloaded 1 time[/size]