XMesh MY 0.5.0

What’s New

  • Added support for saving over Deadline.
  • Now does a single time sweep in “Save each object to individual mesh” modes. Previously it would perform a separate time sweep for each object.
  • Added option to save only visible objects. This option can be found in the “Preferences” frame.
  • Added control to change the logging level, and added some performance logging. This option can be found in the “Preferences” frame.
  • Added right-click menu to object list, with options to select all, select none, or invert selection.
  • Now uses Motion Vector Color Set for Velocity, if it is available.

Bug Fixes

  • Fix “Value must be less than or equal to maximum value” error when end frame number is large
  • Fix incorrectly saving UV channels with no data
  • Fix saving objects inside a namespace to individual folders
  • Fix loading OBJ files that use relative indices

[size=85]Attachments

XMeshMY_0.5.0.52674_windows.zip (removed)
For 64-bit Maya 2011, 2012, 2013, and 2014 on Windows
(6.63 MiB) Downloaded 10 times

XMeshMY_0.5.0.52674_osx.app.zip (removed)
For 64-bit Maya 2012, 2013, and 2014 on Mac OS X
(14.46 MiB) Downloaded 4 times

XMeshMY_0.5.0.52674_linux.run.gz (removed)
For 64-bit Maya 2011, 2012, 2013, and 2014 on Linux
(7.97 MiB) Downloaded 1 time[/size]