Are there any plans to add features to the XMesh loader that would allow for options like reversing the playback of a cache or looping/ping ponging a cache?
Currently I think you can do this manually by using the playback Graph (which can be found in the Timing group, inside the Files rollout). I take it you’d like some presets for common patterns like the ones you described?
Thanks for the info on the playback graph. It works as suggested, but yes, it would be nice if we had access to presets that would enable looping with a simple click while taking into account the frame offset value. My goal is to use one xmesh cache file and offset a few copies to give me some randomization.