Not sure if this is a bug or I did something wierd, but I hadn’t come across this before have the feeling I did things right
I have 2 pools of liquid-ish frost xmeshed and used twice in a scene.
Both have an timing offset and are set to use hold the first and last frame.
When I make a preview of the scene the meshes disappear for a certain range (without a error popping up that xml data is missing).
If i render that frame then the mesh is there and it all works.
Is this a bug? or do I miss something (see attached the settings used)
VP_Error.mp4 (1.61 MB)