Sorry about the delay here - thanks for getting back to us after such a long time by the way!
There’s nothing obvious in the render log for us to run with - Max just dies wordlessly on us. This is going to need some engineering attention as I’m not sure what thread to start pulling on at the moment.
We know it’s something Deadline is doing, as in working with Corona in this thread here we were able to re-create the crash only in Deadline and not outside of it.
Sorry to get your hopes up, I can’t say anything about where a fix lives in the roadmap either.
I’ll be back in here if we have a work-around or similar.